“They’re unlike Perks, because Perks can only help your character and are always something good, whereas Traits contain something good AND something bad. “Essentially, Traits are something that add both a valuable advantage AND a great disadvantage to your character, making them even more unique,” he says, talking about the mod. The Traits and More mod from Cirosan (who incidentally also made the dialog wheel mod for the game) adds a number of traits to Fallout 4. Thankfully, mods exist- we already have several ones out there that work on fixing the game’s dialog wheel, and now, there’s one that basically tries to bring a sort of Fallout: New Vegas-esque sensibility to its leveling system as well.
The frustrating thing is, it doesn’t have to be this way- previous games in the series did this sort of thing just fine, and there was no reason for Fallout 4 to go off the, er, shallow end. The game’s dialog system is the perfect example of this, as is the leveling system, which places emphasis on a shallow, perks driven progression tree. Look, I’m sorry, I know it has its fans, but Fallout 4 is not a good game- it’s an average game, at best, and it’s rife with some baffling design decisions, products of a misguided emphasis on streamlining that take away any semblance of nuance or depth the game should have had, and replace it with brain dead systems in their wake.